Post by ryuji on Jan 11, 2007 9:22:42 GMT -5
(Do Art Tutorials Go Here As Well?)
Ryuji's Guide to Rendering in GIMP
Hey there, and welcome to Ryuji's Guide to Rendering in GIMP. Today I'll be teaching you the basics of rendering in GIMP. There is something that everyone needs to know before starting this tutorial, so I'm going to say it in really big letters below.
Now, for the sake of this tutorial, I'm going to use an easy-to-render image:
Start
Open up the image that you would like to render. Copy it, and exit out of it. Now, create a new image, with the saem dimensions as your copied image, and WITH A TRANSPARENT BACKGROUND! Paste your image.
Now, to get started, select your 'Create and Edit Paths' tool.
Now click your Tool Options tab, and make sure that your Edit Mode is set to Design, and that Polygonal is UNCHECKED.
Going back to your image, click on the edge of the object in the image that you would like rendered. For this tut, it's Link. When you do this, you create an Anchor Point.
Now, start making Anchor Points around the image, like so:
Eventually, you should encircle the entire image with Anchor Points:
Now, this next step is optional, but I suggest it, as it makes your render less 'choppy.'
Begin Optional Step
In case you haven't noticed, the lines between Anchor points are extremely straight. To fix this, and make them curve where the image curves, click on one of the lines, and drag it. This curves it. It is suggested you look around your entire image, and find spots where they would need curved, and curve them.
End Oprional Step
Alright, now, with your Anchor Points surrounding your image, click the Paths tab:
And near the bottom, click the Paths to Selection button:
Select your Select Rectangular Regions tool, and go back to your image.
Press Ctrl+I. This will invert the selection, selecting everything BUT the image. Now press Ctrl+K, which will delete everything BUT the image.
Now, for this render, there still are some white spaces that weren't selected. To get rid of them, just encircle the spot in Anchor Points, click the Paths to Selection button, and press Ctrl+K!
Here's my finished product:
P.S. Be sure to save it as .PNG
I really hope this helped. This was my first tutorial I've ever made, so please understand why it isn't very specific. I'm also not too good at explaining things, so I don't know what ever gave me the idea of writing a tut. Anyway, comments and reviews are appreciated. And I'd love to see what you made with this tut! ^_^
~Ryuji Kuro
Ryuji's Guide to Rendering in GIMP
Hey there, and welcome to Ryuji's Guide to Rendering in GIMP. Today I'll be teaching you the basics of rendering in GIMP. There is something that everyone needs to know before starting this tutorial, so I'm going to say it in really big letters below.
Now, for the sake of this tutorial, I'm going to use an easy-to-render image:
Start
Open up the image that you would like to render. Copy it, and exit out of it. Now, create a new image, with the saem dimensions as your copied image, and WITH A TRANSPARENT BACKGROUND! Paste your image.
Now, to get started, select your 'Create and Edit Paths' tool.
Now click your Tool Options tab, and make sure that your Edit Mode is set to Design, and that Polygonal is UNCHECKED.
Going back to your image, click on the edge of the object in the image that you would like rendered. For this tut, it's Link. When you do this, you create an Anchor Point.
Now, start making Anchor Points around the image, like so:
Eventually, you should encircle the entire image with Anchor Points:
Now, this next step is optional, but I suggest it, as it makes your render less 'choppy.'
Begin Optional Step
In case you haven't noticed, the lines between Anchor points are extremely straight. To fix this, and make them curve where the image curves, click on one of the lines, and drag it. This curves it. It is suggested you look around your entire image, and find spots where they would need curved, and curve them.
End Oprional Step
Alright, now, with your Anchor Points surrounding your image, click the Paths tab:
And near the bottom, click the Paths to Selection button:
Select your Select Rectangular Regions tool, and go back to your image.
Press Ctrl+I. This will invert the selection, selecting everything BUT the image. Now press Ctrl+K, which will delete everything BUT the image.
Now, for this render, there still are some white spaces that weren't selected. To get rid of them, just encircle the spot in Anchor Points, click the Paths to Selection button, and press Ctrl+K!
Here's my finished product:
P.S. Be sure to save it as .PNG
I really hope this helped. This was my first tutorial I've ever made, so please understand why it isn't very specific. I'm also not too good at explaining things, so I don't know what ever gave me the idea of writing a tut. Anyway, comments and reviews are appreciated. And I'd love to see what you made with this tut! ^_^
~Ryuji Kuro